Spell: Difference between revisions

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==== Generic Spells ====
==== Generic Spells ====
Generic spells are usually a direct effect. Examples for generic spells are [[Flamma]] and Illustro.
Generic spells are usually a direct effect. Examples for generic spells are [[Flamma]] and [[Illustro]].


==== Transfiguration Spells ====
==== Transfiguration Spells ====
Transfiguration spells, as the name implies, change the nature of objects. A classic example for a transfiguration spell is Mutatio Verto.
Transfiguration spells, as the name implies, change the nature of objects. A classic example for a transfiguration spell is [[Mutatio Verto]].


==== Charm ====
==== Charm ====
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==== Jinx ====
==== Jinx ====
A jinx is a type of dark charm. Jinxes are unique in that can be cast without a focus, but they do require the caster to keep eye contact on the target. The jinx is kept in place by the caster concentrating on the target while repeating a chant. A common jinx is Immoto.
A jinx is a type of dark charm. Jinxes are unique in that can be cast without a focus, but they do require the caster to keep eye contact on the target. The jinx is kept in place by the caster concentrating on the target while repeating a chant. A common jinx is [[Immoto]].


==== Hex ====
==== Hex ====
A hex is a type of dark charm generally intended to cause suffering to a target. Some hexes may be amusing, others may be downright evil. A typical hex is Confundio.
A hex is a type of dark charm generally intended to cause suffering to a target. Some hexes may be amusing, others may be downright evil. A typical hex is [[Confundio]].


==== Curse ====
==== Curse ====