Memoriae Mutandur

Type: hex

Difficulty: advanced

Etymology: lat. "memory be changed"

Effect: Allows the caster to alter an individual's memories. The difficulty is considered advanced but it depends on the target's willpower. The hex opens the target's mind for new memories to be implanted, which will then be virtually indistinguishable from real memories. Not implanting any new memories will result in a state of confusion and is not recommended.

The Memoriae Mutandur hex is often used by Wardens to manipulate the memories of Mundanes who were exposed to magic.

Note: if one wanted to just erase a target's memories, the Oblivia hex would be a better choice.